I’m very happy to announce that I’m a couple days away from finishing visual production on my animation, StarCraft: Final Metamorphosis. What does this mean?
Expect a final release at the middle of October!
Now, I know I’ve said it’s almost ready before. There was even a trailer released at the end of June saying Summer is really the release date. So why the delay? (other than my freelance work taking priority over personal projects)
I’ve expanded several scenes from the animation, by adding new shots and editing others. I’ve added new content in scenes that started showing their age. I’ve improved particle effects and armor detail on some of the characters. Several new voice actors have lent their voices to the project, enriching the overall experience. More on that on release day!
The final animation has over 7 minutes of length, which might not sound like much, but it was the biggest personal project I’ve ever made and it’s longer than any other StarCraft related animation, official or unofficial (I’m looking at you, StarCraft: Ghost intro). So that’s a record I’m happy to break!
Just want to give a heads up about what’s going on with me.
I will be releasing a new tutorial, Smart Asteroids, this month. It will enrich your space scenes in no time.
The StarCraft Final Metamorphosis animation is steadily nearing completion. It was initially to be launched last year, but I’ve decided to take my time with it and do it properly. Other projects also took time away from it, and life got in the way a couple times too. But I’m almost ready to send it off to Piotr Musial for musical score and release it.
Click here for a render of the new BattleCruiser model I finished for use in the animation, and a direct screenshot from the opening scene of the animation.
It was great fun putting this behemoth together, I will be doing many more starships after this animation is done.
A big thank you goes out to Ten24 for their support and spreading the word!
Work on the StarCraft Final Metamorphosis cinematic is heavily underway. I’ve currently got around two minutes of finished footage and thus, am half-way there. Me and the guys at ScLegacy want to keep it a surprise, so I won’t be showing more animation sequences just yet. Continue reading ‘Cinematic Models Update’